Quality Control
Game design and art blog. Run by pandas.
Wednesday, 27 November 2013
Game Art vs Pixel Art
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In this here post we continue my rambeligs on pixel art vs game art this time we will be focusig on... Game Art The main differenc...
Pixel Art VS Game Art
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Lets take what we have learnt and figure out see how important the rules are to the two main areas of pixel art, for lack of better more ja...
Some of my Pixel Art
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This post is for me to show off a little here are some of the bits and pieces i have done, mostly for video games and forum avatars. ...
Pixel Art & Colour Theory Strikes back!
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Yo pixel champ in the making, lets crack into some more info and techniques to use in our art why not? Colour Ramps a colour ramp is ...
Pixel Art & Colour Theory
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Colour theory is a very important concept to learn before you jump into pixel art, it can literally make or break your piece, even if your p...
Pixel Art: Terms / Linguo / Techniques Part 2
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so im gonna talk a bit about bad techniques and how you can avoid them, so lets get to it: Pillow Shading pillow shading is an effect ...
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Tuesday, 26 November 2013
Pixel Art: Terms / Linguo / Techniques
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Welcome back! This time I am going to teach you of some of the common terms and techniques used in pixel art. Let me just say that the foll...
Friday, 15 November 2013
Pixel Art Basics: Setting up
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YO! Welcome to a series of informative tutorials helping you get started and learn more about techniques used in creating the pixel art an...
Friday, 31 May 2013
Text and Drive game Breakdown
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Text and drive • A first person perspective from the inside of the car as the driver (3D) • The player has to steer the car with the nump...
Thursday, 30 May 2013
Game Prototyping
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polished game ideas from our awesome TEAM TACO's prototyping week. Magic Pet Shop Escape save magic animals and help each other es...
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