Wednesday 20 February 2013

only diff textures

here are 2 tillable 512 textures used to create a clearing still a WIP planing to put a nice fire with some log seats in the center, pretty happy with the textures gonna place some assets, shrubs and trees probably to break up the treeline c&c plox





Friday 15 February 2013

Gameboy speed normal bake

45 minuite model normal maped game boy, not too happy with it, need to practice more :<


my first unity shaders

a couple of materials created with the strumpy shader in unity on a default mesh


and a video of said shaders, OMG WHAT?! yeah thats right you heard correct you fly dude you a video.


Thursday 7 February 2013

bolder badge

small game asset/pickup brocks bolder badge!
first time using dx11shader inside viewport2.0



Wednesday 6 February 2013

A blog is born

this blog was born 3:41pm 6th febuary 2013 and shall evolve and grow as i gain knowledge and sustenance till it is a towering behemoth of 3d progress and art and anything else i seem fit to enter its mass.

Fell free to stop by anytime ;]